In this tutorial we will discuss how to duplicate objects along a curve / path in Blender 2.8 without deformation. The repetition of the objects is very useful and used in Architecture or VFX, for example to create a row of lamppost objects or trees along the road, a series ...
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In this tutorial for Blender 2.8 in english we will see how this tool has changed in the passage of Blender from version 2.79 to 2.8. The Grease Pencil at the beginning was only a tool to draw small notes in the 3D View, to provide explanations about the project ...
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In this tutorial in English we will talk about Cryptomatte, one of the most interesting news in Blender 2.8, and how it has been updated in Blender 2.93, simplifying and enriching it. This feature, which follows the specifications of an open standard that is now common in many programs, allows ...
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One of the novelties in Blender 2.8 was certainly the user interface, where attempts were made to sort and rationalize all the features that were added in previous versions. As a result, the shortcuts were also reorganized (the famous keyboard shortcuts in Blender) with a new mapping, but offering both ...
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In this tutorial in english for Blender [updated to Blender 2.8] we will see how to resize the particles with the textures blend associated with them. This method can be useful to have some control, not so much in time but in space, of the objects emitted, thus giving the ...
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In this little tutorial in english we will talk about the Collections introduced in Blender 2.8, apparently a mysterious object, but actually very useful.
The Collections in Blender 2.8 have been one of the most interesting novelties of this new version, as they have revolutionized the way to group objects and ...
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In this tutorial in English for Blender 3D, we will look at some basic concepts on how to crop an image or a movie, made with green screen, to overlay it on another image or movie.
Through the technique of the chroma key a color is isolated (in our case the ...
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In this tutorial in english we will see how to rig a character with Blender 3D starting from a mesh representing a man. The basic knowledge of the Blender program, the structure of a single bone and the operations on it is assumed
We will carry out the rigging of a ...
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