Here are the free online tutorials in english about Blender, but before submitting tutorials and guides, let's talk a bit about this fantastic program. Blender is now considered one of the best 3D modeling software, like 3D Studio Max, Maya and Cinema 4D. Born as an internal application in the Dutch animation studio NeoGeo, it was later transformed into an open source software by Ton Roosendaal, its programmer, who later established the Blender Foundation, which still promotes the development and spread of this software. Blender does not include only the 3D modeling, but also functions for the
sculpting, UV mapping, rigging, animation, rendering and compositing, which improves images produced with post-production actions. Blender also includes features that allow special effects to be realized,
through particle management and non linear simulations (also through rigid body and softbody management).
Also important is the management of videos by Blender and through its Video Sequence editor, tracking, masks etc. is able to provide a truly professional service.
But that's not all, as it also includes the Grease Pencil tool that lets you to draw drawings and cartoons, and the Blender Game Engine, which allows you to create games and virtual environments that can be visited.
In this section there are free online tutorials in english about Blender (which will be added from time to time), guides on some aspects of the program, as well as tutorials that illustrate how to create vehicles, characters, intro, animations, buildings (archiviz) and more.
In this tutorial we will see how to add a reflection only to a part of an object/mesh in Blender, using the "View layers" in the Compositor. For example (as we had been asked on social media) if we want to create a building with a metal structure, with an ...
In this complete guide to the Ivy Generator add-on for Blender we will see how to use it to easily add ivy to an object, we will analyze its parameters by presenting various examples, and finally, since this tutorial is part of the course "Blender course: from photo to 3D ...
In this tutorial we will see how to add a graffiti/text/stencil to the "wall" that we had created in Blender in the previous tutorials of the "Blender course: from photo to 3D wall" mini-course. We will use as the graffiti image, to apply the wall, the one we created in ...
In this fourth tutorial of the mini-course in english for Blender "Blender course: from photo to 3D wall", we will see how to add dirt to the wall, with stains of humidity and mold, to which we had assigned a PBR material in the previous tutorial ("PBR material for brick ...
In this fourth tutorial of the mini-course in english for Blender "Blender course: from photo to 3D wall", we will see how to create a PBR material for the wall we are making, using the maps we had previously saved.
A PBR (Physically Based Rendering) material is a material that should ...
In this tutorial in english for Blender the main functions of the "Node Wrangler" addon are presented, with the relative shortcuts (of which you can download a list in pdf at the end of the page). For this guide we used Blender 3.1 and Node Wrangler 3.38, but the concepts ...
In this third tutorial for Blender (updated to version 2.93) concerning the creation of a 3D wall starting from a photo ("Blender course: from photo to 3D wall"), we will see how to create the bricks of the wall using the Adaptive Subdivision, which is also called Adaptive Displacement, or ...
In this tutorial for Blender in english (updated to Blender 2.93) we continue the mini-course on how to create a 3D wall starting from a photo. In the previous tutorial https://www.graphicsandprogramming.net/eng/tutorial/krita/make-textures-in-krita/krita-tutorial-map-displacement-height-normal we created the various textures (displacement map, height map, normal map, roughness map, specular map) to be used as ...