Tutorials Blender (english)
Here are the free online tutorials in english about Blender, but before submitting tutorials and guides, let"s talk a bit about this fantastic program.
Blender is now considered one of the best 3D modeling software, like 3D Studio Max, Maya and Cinema 4D. Born as an internal application in the Dutch animation studio NeoGeo, it was later transformed into an open source software by Ton Roosendaal, its programmer, who later established the Blender Foundation, which still promotes the development and spread of this software.
Blender does not include only the 3D modeling, but also functions for the sculpting, UV mapping, rigging, animation, rendering and compositing, which improves images produced with post-production actions.
Blender also includes features that allow special effects to be realized, through particle management and non linear simulations (also through rigid body and softbody management).
Also important is the management of videos by Blender and through its Video Sequence editor, tracking, masks etc. is able to provide a truly professional service.
But that"s not all, as it also includes the Grease Pencil tool that lets you to draw drawings and cartoons, and the Blender Game Engine, which allows you to create games and virtual environments that can be visited.
In this section there are free online tutorials in english about Blender (which will be added from time to time), guides on some aspects of the program, as well as tutorials that illustrate how to create vehicles, characters, intro, animations, buildings (archiviz) and more.
In this fourth tutorial of the mini-course in english for Blender "From photo to 3D wall", we will see how to create a PBR material for the wall we are making, using the maps we had previously saved.
A PBR (Physically Based Rendering) material is a material that should take into ...
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In this tutorial in english for Blender the main functions of the "Node Wrangler" addon are presented, with the relative shortcuts (of which you can download a list in pdf at the end of the page). For this guide we used Blender 3.1 and Node Wrangler 3.38, but the concepts ...
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In this third tutorial for Blender (updated to version 2.93) concerning the creation of a 3D wall starting from a photo, we will see how to create the bricks of the wall using the Adaptive Subdivision, which is also called Adaptive Displacement, or Micropolygon displacement, or Microdisplacement, or Tesselation, so ...
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In this tutorial for Blender in english (updated to Blender 2.93) we continue the mini-course on how to create a 3D wall starting from a photo. In the previous tutorial https://www.graphicsandprogramming.net/eng/tutorial/krita/make-textures-in-krita/krita-tutorial-map-displacement-height-normal we created the various textures (displacement map, height map, normal map, roughness map, specular map) to be used as ...
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In this tutorial (updated to Blender 2.93) we mention some useful tools and functions for modeling, which can be useful for both beginners and the more forgetful experts. They allow both to save time and effort and to solve some problems, sometimes not easy to solve.
Moving a vertex along an ...
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In this tutorial in english for Blender (made in Blender 2.93) we explain how to orbit a Camera around an object following a spiral path, what problems can arise and the possible solutions.
Usually to present a product or an artifact it may be enough to turn the Camera around the ...
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In this tutorial for Blender (updated to version 2.9) we see how to change the color and how to darken/lighten the shadow of an object in the Blender Compositor. This can be especially useful when we want to add a 3D object on a pre-existing photo, to better adapt the ...
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In this tutorial for Blender (2.83+) in english we will talk about the startup file and the configuration files, what they are and where they are.
Whether we install Blender or we unpack the "portable" version zipped in the desired directory (both of these types of distribution are downloadable from https://www.blender.org/download/), ...
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