Latest tutorials:
In this third tutorial for Blender (updated to version 2.93) concerning the creation of a 3D wall starting from a photo ("Blender course: from photo to 3D wall"), we will see how to create the bricks of the wall using the Adaptive Subdivision, which is also called Adaptive Displacement, or ...
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In this tutorial for Blender in english (updated to Blender 2.93) we continue the mini-course on how to create a 3D wall starting from a photo. In the previous tutorial https://www.graphicsandprogramming.net/eng/tutorial/krita/make-textures-in-krita/krita-tutorial-map-displacement-height-normal we created the various textures (displacement map, height map, normal map, roughness map, specular map) to be used as ...
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In this tutorial (updated to Blender 2.93) we mention some useful tools and functions for modeling, which can be useful for both beginners and the more forgetful experts. They allow both to save time and effort and to solve some problems, sometimes not easy to solve.
Moving a vertex along an ...
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In this tutorial in english for Blender (made in Blender 2.93) we explain how to orbit a Camera around an object following a spiral path, what problems can arise and the possible solutions.
Usually to present a product or an artifact it may be enough to turn the Camera around the ...
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In this tutorial for Blender (updated to version 2.9) we see how to change the color and how to darken/lighten the shadow of an object in the Blender Compositor. This can be especially useful when we want to add a 3D object on a pre-existing photo, to better adapt the ...
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In this tutorial for Blender (2.83+) in english we will talk about the startup file and the configuration files, what they are and where they are.
Whether we install Blender or we unpack the "portable" version zipped in the desired directory (both of these types of distribution are downloadable from https://www.blender.org/download/), ...
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In this tutorial in english for Blender (written creating the examples with Blender 2.82) we will see how to duplicate a camera along a curve in equidistant points. In fact, sometimes it is necessary to create a system with multiple cameras, to have multiple views of the same scene at ...
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In this tutorial for Blender in english we will see how to make the frame of a picture with two interesting tools, Shear and Bevel. Shear generally allows to deform an object only along a certain axis at a time, using handles that can be dragged, and can be useful ...
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