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Tutorials for Blender in english about the modeling

 
Blender: bricks with adaptive subdivision/microdisplacement

Blender: bricks with adaptive subdivision/microdisplacement

In this third tutorial for Blender (updated to version 2.93) concerning the creation of a 3D wall starting from a photo, we will see how to create the bricks of the wall using the Adaptive Subdivision, which is also called Adaptive Displacement, or Micropolygon displacement, or Microdisplacement, or Tesselation, so ...

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Blender: bricks with the displace modifier

Blender: bricks with the displace modifier

In this tutorial for Blender in english (updated to Blender 2.93) we continue the mini-course on how to create a 3D wall starting from a photo. In the previous tutorial https://www.graphicsandprogramming.net/eng/tutorial/krita/make-textures-in-krita/krita-tutorial-map-displacement-height-normal we created the various textures (displacement map, height map, normal map, roughness map, specular map) to be used as ...

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Blender useful 3d modeling tools

Blender useful 3d modeling tools

In this tutorial (updated to Blender 2.93) we mention some useful tools and functions for modeling, which can be useful for both beginners and the more forgetful experts. They allow both to save time and effort and to solve some problems, sometimes not easy to solve.   Moving a vertex along an ...

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Blender create a picture frame with shear and bevel

Blender create a picture frame with shear and bevel

In this tutorial for Blender in english we will see how to make the frame of a picture with two interesting tools, Shear and Bevel. Shear generally allows to deform an object only along a certain axis at a time, using handles that can be dragged, and can be useful ...

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Blender how to import DWG and DXF CAD files

Blender how to import DWG and DXF CAD files

In this tutorial in english (updated to Blender 2.8) we will see how to import a DWG file into Blender, after turning it into a DXF file. These two file formats are very important in the world of architecture and mechanics because they are usually generated by CAD programs widely ...

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Blender duplicate along a curve without deformation

Blender duplicate along a curve without deformation

In this tutorial we will discuss how to duplicate objects along a curve / path in Blender 2.8 without deformation. The repetition of the objects is very useful and used in Architecture or VFX, for example to create a row of lamppost objects or trees along the road, a series ...

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